Understanding Waveshaping

Why do you need a waveshaper? Because the classic waveshapes of analog VCOs even when combined with all sorts of VCFs only allow a fraction of possible sounds: I am not just talking about far-out use-once-and-never-again sounds either, I mean workhorse sounds that fit in with all sorts of music.

Here is various material about waveshaping. People have asked whether the Constant-Breadth Waveshaping is a kind of physical modeling (A: the term is used for a specific technology, so it will confuse to call it that), what sound each waveshaper has, and so on, so here are some answers

Contents:

  1. Intro (This page)
  2. Physical versus Acoustic Modeling
  3. Choosing a Waveshaper from Fricko Modules
  4. Constructing Waves by Superposition
  5. Examples of Waveshaper Modules
  6. Characterizing Waveshapers by Average Spectrum

Click on the numbers below…

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